Listena record
Toolswith an access code
Scenesevery sound
Evidencewhat we know
What we found
What the measurements show about the music and the people around it. Each finding says who it matters to; tap it for the numbers, how we checked and the catch.
Scenes
What the scenes sound like
Top to bottom: every scene, which scenes sound alike, where the records sit, what sets each apart, what each is made of, and how the scenes have changed.
Every leaf in full
Every scene, by family: what sets it apart and which way it is moving; then sixteen more, grouped by how distinct their sound is. Tap one for its page.
SCENEWHAT SETS IT APARTMOVING
UK bass · joined by weight in the low end
140 / Deep Dubstep / Grime
nearest UK Funky / Gqom · differs by sparser drums
heavier low end · sparser drums · less driving
in family: heavier low end
becoming more driving and less defined
Drum & Bass
nearest Breaks / Breakbeat · differs by sparser drums
sparser drums · its own key centres · more driving
in family: more driving · made of its drums
becoming less defined
UK Funky / Gqom
nearest Bass House · differs by busier drums
heavier low end · steadier · drier
in family: tighter pulse
becoming less driving and less defined
Breaks / Breakbeat
nearest Drum & Bass · differs by busier drums
lighter low end · steadier · heavier low end
in family: lighter low end · made of its drums
becoming more driving and less defined
Techno · joined by no voice, relentless drums
Hard Techno
nearest Techno · differs by Peak Time — more driving
more driving · less voice · drier
in family: more driving · made of its drums
becoming more driving
Techno — Raw / Deep
nearest Techno · differs by Peak Time — busier drums
busier drums · less voice · more voice in the mix
in family: busier drums · made of its drums
becoming more driving and more defined
Techno — Peak Time
nearest Techno · differs by Raw / Deep — sparser drums
busier drums · less voice · more voice in the mix
in family: less driving
becoming more driving
Groove house · joined by sparse drums, tight pulse
Tech House
nearest Techno · differs by Peak Time — more driving
tighter pulse · less voice
in family: busier drums
becoming more driving and less defined
Bass House
nearest UK Funky / Gqom · differs by sparser drums
sparser drums · less voice · its own key centres
in family: sparser drums
becoming more driving and less defined
UK Garage / Speed Garage
nearest Breaks / Breakbeat · differs by more shifting
lighter low end · plainer, less voice · less driving
in family: looser pulse
becoming more driving
The house continuum · joined by a voice, unhurried drums
Afro House
nearest House · differs by busier drums
more voice · busier drums
in family: busier drums
becoming more driving and less defined
House
nearest Deep House · differs by lighter low end
lighter low end · more voice
in family: lighter low end
becoming more driving and less defined
Deep House
nearest House · differs by heavier low end
more voice · warmer · more defined colour
in family: more voice
becoming more driving and less defined
Melodic House & Techno
nearest Techno · differs by Peak Time — more voice
harder attack · busier drums · more shifting
in family: less voice
becoming more defined
On their own · joined by nothing joins them
Amapiano
nearest Afro House · differs by harder attack
warmer · more voice in the mix · less voice in the mix · made of its drumsbecoming less driving
Trance
nearest Melodic House & Techno · differs by more driving
more driving · lighter low end · more voice · made of its melodybecoming less driving
Genres that stand as scenes of their own · Sonic names each more than half the time.
Brazilian Funk
named right 83 in 100
most often taken for Trap / Future Bass (8 in 100)1,727 records
African
named right 82 in 100
most often taken for Amapiano (4 in 100)1,711 records
Jackin House
named right 72 in 100
most often taken for Funky House (8 in 100)1,720 records
Latin Electronic
named right 69 in 100
most often taken for Afro House (7 in 100)1,405 records
Funky House
named right 62 in 100
most often taken for Jackin House (13 in 100)1,579 records
Ambient / Experimental
named right 61 in 100
most often taken for Downtempo (9 in 100)1,687 records
Trap / Future Bass
named right 55 in 100
most often taken for Dubstep (10 in 100)1,773 records
Dubstep
named right 53 in 100
most often taken for 140 / Deep Dubstep / Grime (16 in 100)1,678 records
Hard Dance / Hardcore
named right 52 in 100
most often taken for Hard Techno (16 in 100)1,694 records
Genres that overlap a neighbour · Named right 35 to 50 times in 100; each shares much of its sound with the scene it is most often taken for.
Minimal / Deep Tech
named right 44 in 100
most often taken for Tech House (18 in 100)1,712 records
Trance — Raw/Deep/Hypnotic
named right 39 in 100
most often taken for Melodic House & Techno (12 in 100)1,544 records
Nu Disco / Disco
named right 37 in 100
most often taken for Funky House (10 in 100)1,712 records
Electro
named right 37 in 100
most often taken for Breaks / Breakbeat / UK Bass (12 in 100)1,713 records
Genres that are variants of another scene · Sonic rarely tells them from their neighbours; as sounds, they barely stand apart.
Downtempo
named right 35 in 100
most often taken for Ambient / Experimental (13 in 100)1,696 records
Mainstage
named right 24 in 100
most often taken for Trance (10 in 100)1,710 records
Electronica
named right 6 in 100
most often taken for Ambient / Experimental (17 in 100)1,717 records
Drum and bass shows how the levels fit: it leaves the tree first on speed, its drums are sparser, its nearest neighbour is breaks, and it is becoming more defined. None of it contradicts the rest.
Which scenes sound alike
All 36 genres. Each line joins two that Sonic often mistakes for each other, on records by artists it never heard in training; the thicker the line, the more often. Genres that sound alike sit close together. Tap one.
Tap a scene to see what Sonic mistakes it for.
The records, and the averages
THE RECORDS · 24,000 RELEASEDMORE DRIVING →↑ MORE DEFINED
Every released record, coloured by family. No family owns a region: a hard techno record can sit exactly where a deep house record does.
The house continuumGroove houseTechnoUK bassOn their own
driving is brighter and more forward, with less sub. defined is how clearly the parts stand apart and how much the sound moves as it plays. Neither uses harmony. Driving is the line everyone reads, but loudness, drums, tempo and sub bass each tell scenes apart better.
Every measure, every scene
Loudness separates the scenes most, then drums, tempo and sub bass. The two directions every map here is drawn on come fifth and below.
Eight measures, chosen so no two say the same thing. Others were measured and dropped: averaged over a scene, they copy one of these.
SCENEvoicedrumsloudsubtempopulsedrivegrain
Organic House+0.7
Afro House
House
Trance-0.7+0.7
Indie Dance
Deep House
Progressive
Amapiano-1.4+0.7-0.8
Melodic House
Breaks
Drum & Bass+0.9
UK Garage
Psy-Trance
UK Funky
Bass House-0.6
Peak Techno
Tech House+0.7
140 / Dubstep-0.9+1.0-0.7
Raw Techno-0.6+1.0+0.9
Hard Techno-0.7+1.0+0.8+0.7
The sixteen genres added to the file later join this table once their full measures are built.
more than the fieldlessdeeper shade, further from the field; the strongest are numbered
Down a column, what a measure does; across a row, what a scene is. Amapiano is quiet, slow and heavy; raw techno dense, loud and voiceless; 140 has the heaviest low end and the sparsest drums.
What each scene is made of
Split every record into drums, bass, melody and voice, and find its nearest neighbour on one part alone. How often does that neighbour share its scene? Chance is one in twenty.
Seven scenes are made of one part. Five are made of their drums, amapiano most of all: its drums alone name it eight times more often than chance. Organic house and trance are made of their melody. None is made of its voice.
SCENEDRUMSBASSMELODYVOCALS
Amapianodrums · 8.4×42282828
Techno — Raw/Deepdrums · 6.3×31181013
Hard Technodrums · 6.2×31201510
Trancemelody · 6.0×15113011
Drum & Bassdrums · 4.7×2411119
Organic Housemelody · 3.7×15131910
Breaks / Breakbeat / UKdrums · 2.8×14888
140 / Deep Dubstep / Grino single part24261615
Bass Houseno single part16151414
UK Funky / Gqomno single part159128
Progressive Houseno single part1210139
Deep Houseno single part1310128
House — Classic/Deepno single part119109
Melodic House & Technono single part1281310
Afro Houseno single part1191012
Techno — Peak Timeno single part10988
Tech Houseno single part17131813
Psy-Tranceno single part15161612
UK Garage / Speed Garageno single part13151511
Indie Danceno single part108108
how often the nearest record on that part alone shares the scene, in percent; the note is the part that names it best
Between 2024 and 2026 the bass held still while the drums, melody and voice grew brighter and came forward. Records sound more driving because everything above the low end brightened, not because they got busier.
Tested against shuffled years, the drums, melody and voice moved; the bass did not.
48,938 records, eight measures per part. This hears how a part sounds, not what it plays. Computed 20 September 2026.
Where two years has taken each scene
One map, three layers: where each scene sits, where two years has taken it, and how much of everything released it accounts for.
Colour is the family. Families don't own regions of the map: what defines them isn't shown here.
2024 → 2026 · EACH SCENE’S AVERAGE RECORDAmapianoOrganic HouseTech HouseDeep HouseMelodic House & TechnoProgressive HouseUK GarageAfro HouseUK Funky / GqomBass HouseTrancePeak-Time TechnoHouseRaw / Hypnotic Techno140 / DubstepPsy-TranceDrum & BassIndie DanceBreaksHard TechnoMORE DRIVING →↑ MORE DEFINED
The house continuumGroove houseTechnoUK bassOn their own
Each arrow is two years of travel. Almost every scene is heading the same way, towards more driving.
Size is share of everything released. The biggest scenes sit in the middle; the distinctive ones are small.
What is changing
SCENE chart vs releaseshow newtempo
How we know · Privacy
Artists
Look up an artist or a DJ: their sound, where they sit, who they sound like, and who books them.
How we know · Privacy
ready
tap to listen
Two minutes gives Sonic more to measure when it does not know the record.
Method
What this is
15.1 billionvalues of sound Sonic’s model has learned from: eight slices of the spectrogram of each of 104,842 records
35.9 millionmeasurements taken from the audio: 88 for each of 105,848 records, 53 for each of four parts of the 107,402 split into drums, bass, melody and voice, and 3.8 million fingerprints
105,848released records measured
107,402split into their four parts
36genres, over two years
41,830records it recognises by ear
61,637chart positions
38,198DJ plays, in 1,518 sets
4,064artists placed against their scene
5,566loops measured like a record’s parts
What Sonic does with it
Recognisesa record from a phone held up to a speaker
Separatesevery record into drums, bass, melody and voice
Measurestempo, key and 45 sound measures, for the record and each part
Placesits scene, and where it sits within it
Joinsrecords to artists, labels, DJ plays and bookings
What it solves
DJ

What goes next, and why it works: the same drums with a new bass, a key that mixes, where each record sits in its scene, and who plays it.

Producer

Which part keeps a track from where it is aimed, compared part by part with any record, and the licensed sounds closest to each part, from any genre: deep house drums can come from a jungle record.

Sample catalogue

Search a catalogue with a record, part by part, and see what it lacks: the sounds in the charts that nothing in the catalogue comes close to.

A&R

What an artist’s music sounds like, where it sits in their scene and who they sound like; and, from a full reading, whether a demo sits inside a label’s sound.

The full reading, the sounds closest to a record’s parts, the comparison and the tools need an access code; everything else here is open. Figures as of 28 September 2026.
What we cannot see
Measurements wobble month to month because different records come out; a change smaller than that wobble is invisible to us.
The bar is what we measured; the red line is the smallest change we could detect. Only loudness range clears its line.
What this cannot see. Stretched, chopped breaks, which drum and bass is built on, are not recognised by our audio matching. We measure how each part sounds, not the notes it plays. Bookings cover Western Europe well and Johannesburg, Lagos and São Paulo thinly. Genres are Beatport’s labels, which are sometimes wrong. And we hear the best-selling part of each genre, through two-minute previews.
About
Signal is built by Ben. Questions, corrections and ideas are welcome: write to Ben.
What it sees. The sound of released records (Beatport’s charts, sales lists and two-minute previews, across 36 genres and two years); Resident Advisor’s event listings; and what DJs actually play, from published tracklists. Loops come from Freesound, under open licences.
What it does not see. Clubs’ own floors, SoundCloud, Bandcamp, TikTok, Spotify’s editorial playlists, radio and pirate stations. Signal describes the trade’s released and booked view of dance music, not the whole culture, and a record being typical of its scene is not the same as it working at 3am.
What we measure
Version 3.0. Forty-five measurements per record, taken from Beatport’s two-minute preview. Whenever we change how we measure, we measure every record again, 2024’s included, so different years are always compared the same way.
The 45 measurements. Thirteen describe the balance of low, middle and high frequencies; thirteen how that balance changes over time; twelve which musical notes are present; and seven how clearly each element stands out. Apart from the first two, overall level and how dark or bright it is, no single measurement matches something a producer would put a name to.
Driving and defined are the two directions in which records differ most, found in the numbers rather than chosen. Driving leans louder and brighter; defined leans more dynamic, with less voice. The names are shorthand for a direction, not a measure of one thing.
The four parts. Every record is split into drums, bass, melody and voice, and each part is measured for loudness, punch, brightness, how often it hits and its share of the whole. Kick patterns and breakdowns are being added.
Not measured. Melody and chords as notes, words, arrangement beyond breakdowns, and anything outside the preview.
Every record becomes numbers. The instrument has been rebuilt twice, and each rebuild kept more of the record.
What passes through the system, from audio to sentence. Every figure is a count from the database.
41,000minutes of audio heard
about 28 days played end to end
137Maudio points stored
so a record can be recognised inside a DJ set
15.7Mmeasurements taken
768 numbers a record at v3, 45 at v1
21,569records measured
each one a preview downloaded, decoded and analysed
18,000records named to their makers
the join that turns a sound into a person
1,316plays matched inside DJ sets
a record chosen by a DJ, with a timestamp
12,380records recognisable by ear
stored so a phone can search them in two thousandths of a second
452scene-months published
one number for how far a scene stands from its own past
bars are logarithmic: each full step is ten times the one below
34,700measurements behind every number published
The reduction is the point. Twenty thousand records become a few hundred numbers a person can hold in their head. The tests below are there to show the reduction keeps what matters.
Colours mean one thing each: acid is the live signal, warm is caution, and cyan, teal, violet, pink and ink mark the five families of scenes.
How we know it works
All of this assumes a difference we measure is a difference in the music. If Beatport had re-encoded its previews, every drift here would be an artefact.
So we fetched 384 previews again and measured them with the same instrument. Nothing had changed, on any number, for records old or new.
HOW FAR THE NUMBERS MOVEthe same file, twice0.000000nothing: the instrument is repeatable384 records, re-fetched0.00000nothing either: the files have not changedthe same audio, re-encoded0.049three times a year of the drift we report
And the zero means something: a re-encode moves these numbers three times as far as a year of the drift we report.
Among records that already charted, chart position is unrelated to anything we measure. Whether a record charts at all is a different question, and it has an answer.
Put charted records beside uncharted ones from the same scenes and months, and the sound alone picks the charted one seven times in ten. A coin gets five.
It holds on a week it has never seen. Trained on the first week of September and tested on this week, it picked the charted record just under seven times in ten, the first test where the answer came after the training. It also works on scenes it was never shown: trained on twelve, it still picks out the thirteenth’s charted records more than six times in ten.
What carries it is texture, not anything a listener would name: not tempo, drum density, voice or how driving a record is.
Held lightly. Three weeks of chart data, one of them lost to a broken capture, and the effect has already halved once. It is the only link we have found between sound and success; four attempts that found nothing are recorded too.
Identical measurements mean identical audio. By that test, one record in fifty here is a second copy of another, under a different Beatport ID.
Where every copy is named, almost all share title and artists, and a quarter changed label between copies: reissues and compilations.
Counted among the records we have measured, not all of Beatport. The full list, with names and links, is in our published data.
Claims on the record
TEN CLAIMS, AND WHAT BECAME OF THEM3still standchecked, not beaten1holdingearly, on track2openwaiting on data1failedtested, did not hold3withdrawnwe broke them ourselves
Every claim with the date it was made, when it resolves, and how it fared. The misses stay on the board.
claimmaderesolvesstatus
Melodic house drifts furthest each October and is home by December; it will drift again Aug–Oct 2026.A seasonal wobble, called before the season began, not a scene becoming something else.Aug 2026Dec 2026holding
House music has been rebuilt without changing its parts.Tech house and deep house moved furthest while tempo, drums and voice stayed put: the change is in production. The direction holds; the size was overstated.Sep 2026—stands
Promoters book the old sound.Artists making the newest records average 1.4 bookings; those closest to the old sound average 2.6.Sep 2026Dec 2026open
Records with almost no vocal are dying out.The share fell in ten of thirteen scenes.Sep 2026—stands
Some scenes are really moving; others only wobble. Eight of thirteen scenes move further than shuffling their months can explain, deep house and tech house most. House, peak-time techno, raw techno, garage and breaks do not clear that bar yet.
No scene has a turning point you can date. Scenes drift; none shifts sharply enough to pin to a month.
Records got flatter, not louder. Loudness range fell while loudness itself barely moved.
Records are getting less dynamic everywhere.Eighteen of twenty scenes, a small shift each. Measured on previews; a check against full tracks is still owed.
Sep 2026—stands
Deep house’s rebuild is over.Made on an instrument that was discarding a quarter of its numbers. The direction may hold; the size did not. Re-opened when the remeasure finishes.Sep 2026Dec 2026open
Scenes changed in vocal level on average.Withdrawn twice. With every number live, vocals have risen in eighteen of twenty scenes, the opposite of what we first published.Sep 2026Sep 2026withdrawn
Twenty-five sound–attention lead–lag pairs.None survived permutation testing at 14 weeks of demand data. Retest at 26 weeks.Sep 2026Dec 2026failed
Shared audio across records means a shared sample library.Once we named the groups, they turned out to be labels reusing their own recordings under different artist names.Sep 2026Sep 2026withdrawn
The scene map shows how close scenes sit.It exaggerated the gap between the most similar scenes. Removed; the pair table is exact.Sep 2026Sep 2026withdrawn
Tally: 4 stand, 1 holding, 2 open, 4 withdrawn or failed.

Visits are counted with Google Analytics, with advertising features off.